Entry tags:
ACTION ✖ no rest for the wicked
[The fourth floor is foggy tonight, the air dense. Floating debris trails from the inside out, accompanied by a musty, earthy scent that will begin to creep through the cracks of doorways along with visible and thick clouds of spores. In good time, each room will fill up -- the hallway outside is worse for it, dark and especially dusty. Visibility has been compromised.
Something big is stirring. The host site staggers down an aimless path, unaware of anything but itself, for now. The sounds it makes are inhuman, as if each heavy step causes it to choke out a steady string of hellish growling and grumbling. Fungal plates as thick as armor are growing all over its oversized body, a body that has expanded over time and looks like a thing that is rotting on the move, chunks of infected flesh dripping off its bloated frame.
Whatever it is, it is very alive.
At the first hint of noise or stirring nearby, this thing will charge. Many residents would be wise not to approach it, but it's not going away until someone puts it out of its misery.]
Something big is stirring. The host site staggers down an aimless path, unaware of anything but itself, for now. The sounds it makes are inhuman, as if each heavy step causes it to choke out a steady string of hellish growling and grumbling. Fungal plates as thick as armor are growing all over its oversized body, a body that has expanded over time and looks like a thing that is rotting on the move, chunks of infected flesh dripping off its bloated frame.
Whatever it is, it is very alive.
At the first hint of noise or stirring nearby, this thing will charge. Many residents would be wise not to approach it, but it's not going away until someone puts it out of its misery.]

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