ᗯonᖱerlanᖱ (
wonderlandian) wrote in
paradisa2013-01-13 08:46 am
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Wonderland: Day One
The residents of Paradisa who ventured into the lobby on the 13th would find something new there; a mirror spanning an entire wall. Given recent happenings, who can blame them if they're cautious? Trouble is, this mirror seems to really want to bring people in, because you don't have to get too close before you're through the looking glass.
Once you've gone, you may find that you're not quite yourself.[Notes/Reminders: Type 1 and Type 2 characters will believe they are Wonderland natives. All characters, including those not entering Wonderland, will be able to use their journals; Wonderland "natives" will think it is a communication device exclusive to Wonderland, although communication between Paradisa and Wonderland through the journals is absolutely possible. You may NPC any number of Tulgey Wood creatures, except for the Jabberwocky.]
Once you've gone, you may find that you're not quite yourself.[Notes/Reminders: Type 1 and Type 2 characters will believe they are Wonderland natives. All characters, including those not entering Wonderland, will be able to use their journals; Wonderland "natives" will think it is a communication device exclusive to Wonderland, although communication between Paradisa and Wonderland through the journals is absolutely possible. You may NPC any number of Tulgey Wood creatures, except for the Jabberwocky.]
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[There, sounds like she'll be able to get the boy out of this dreadful place after all! She flies up above, taking a good look at the hedge maze just as a quick refresher, then hovers near the boy again.]
Come on, then. This way!
[She flies off in the direction that'll lead to the exit, a bit slowly so the land-bound boy can keep up.]
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